#include <ByteBufferDataIO.h>
Inheritance diagram for ByteBufferDataIO:

Public Types | |
| enum | { IO_SEEK_SET = 0, IO_SEEK_CUR, IO_SEEK_END, NUM_IO_SEEKS } |
| Values to pass in to DataIO::Seek()'s second parameter. More... | |
Public Member Functions | |
| ByteBufferDataIO (const ByteBufferRef &buf=ByteBufferRef()) | |
| Constructor. | |
| virtual | ~ByteBufferDataIO () |
| Virtual Destructor, to keep C++ honest. | |
| void | SetBuffer (const ByteBufferRef &buf) |
| Sets our held buffer to a different value. | |
| const ByteBufferRef & | GetBuffer () const |
| Returns the current byte buffer reference we are using. | |
| virtual int32 | Read (void *buffer, uint32 size) |
| Copies bytes from our ByteBuffer into (buffer). | |
| virtual int32 | Write (const void *buffer, uint32 size) |
| Writes bytes into our write buffer. | |
| virtual status_t | Seek (int64 offset, int whence) |
| Seeks to the specified point in our ByteBuffer. | |
| virtual int64 | GetPosition () const |
| Should return the current position, in bytes, of the stream from its start position, or -1 if the current position is not known. | |
| virtual void | FlushOutput () |
| No-op method. | |
| virtual void | Shutdown () |
| Disable us! | |
| virtual const SocketRef & | GetSelectSocket () const |
| Can't select on this one, sorry. | |
| virtual uint64 | GetOutputStallLimit () const |
| Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed. | |
| virtual status_t | GetReadByteTimeStamp (int32 whichByte, uint64 &retStamp) const |
| Optional interface for returning information on when a given byte returned by the previous Read() call was received. | |
| virtual bool | HasBufferedOutput () const |
| Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP. | |
| virtual void | WriteBufferedOutput () |
| Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible. | |
| uint32 | WriteFully (const void *buffer, uint32 size) |
| Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs. | |
| uint32 | ReadFully (void *buffer, uint32 size) |
| Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs. | |
| virtual int64 | GetLength () |
| Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream. | |
| void | IncrementRefCount () const |
| Increments the counter and returns true iff the new value is zero. | |
| bool | DecrementRefCount () const |
| Decrements the counter and returns true iff the new value is zero. | |
| void | SetManager (AbstractObjectManager *manager) |
| Sets the recycle-pointer for this object. | |
| AbstractObjectManager * | GetManager () const |
| Returns this object's current recyler pointer. | |
| uint32 | GetRefCount () const |
| Returns this object's current reference count. | |
Definition at line 16 of file ByteBufferDataIO.h.
anonymous enum [inherited] |
Values to pass in to DataIO::Seek()'s second parameter.
| ByteBufferDataIO::ByteBufferDataIO | ( | const ByteBufferRef & | buf = ByteBufferRef() |
) | [inline] |
Constructor.
| buf | Reference to the byte buffer to read from. If not specified (or specified as a NULL reference), you will need to call SetBuffer() before using this ByteBufferDataIO. |
Definition at line 23 of file ByteBufferDataIO.h.
| void ByteBufferDataIO::SetBuffer | ( | const ByteBufferRef & | buf | ) | [inline] |
Sets our held buffer to a different value.
Note that this call will not change the seek position of this ByteBufferDataIO, so you may want to call Seek() also.
Definition at line 31 of file ByteBufferDataIO.h.
| virtual int32 ByteBufferDataIO::Read | ( | void * | buffer, | |
| uint32 | size | |||
| ) | [inline, virtual] |
Copies bytes from our ByteBuffer into (buffer).
If we have no buffer, returns -1.
| buffer | Points to a buffer to read bytes into. | |
| size | Number of bytes in the buffer. |
Implements DataIO.
Definition at line 42 of file ByteBufferDataIO.h.
References GetBuffer().
| virtual int32 ByteBufferDataIO::Write | ( | const void * | buffer, | |
| uint32 | size | |||
| ) | [inline, virtual] |
Writes bytes into our write buffer.
If we have no write buffer, or we cannot allocate more memory for the write buffer, returns -1.
| buffer | Points to a buffer to write bytes from. | |
| size | Number of bytes in the buffer. |
Implements DataIO.
Definition at line 60 of file ByteBufferDataIO.h.
References GetBuffer().
| virtual status_t ByteBufferDataIO::Seek | ( | int64 | offset, | |
| int | whence | |||
| ) | [inline, virtual] |
Seeks to the specified point in our ByteBuffer.
Note that only 32-bit seeks are supported in this implementation.
| offset | Where to seek to. | |
| whence | IO_SEEK_SET, IO_SEEK_CUR, or IO_SEEK_END. |
Implements DataIO.
Definition at line 85 of file ByteBufferDataIO.h.
References DataIO::IO_SEEK_CUR, DataIO::IO_SEEK_END, and DataIO::IO_SEEK_SET.
| virtual void ByteBufferDataIO::FlushOutput | ( | ) | [inline, virtual] |
No-op method.
This method doesn't do anything at all.
Implements DataIO.
Definition at line 108 of file ByteBufferDataIO.h.
| virtual uint64 DataIO::GetOutputStallLimit | ( | ) | const [inline, virtual, inherited] |
Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.
Default implementation returns MUSCLE_TIME_NEVER, aka no limit.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, TCPSocketDataIO, and XorDataIO.
Definition at line 72 of file DataIO.h.
Referenced by MultiDataIO::GetOutputStallLimit(), and FailoverDataIO::GetOutputStallLimit().
| virtual status_t DataIO::GetReadByteTimeStamp | ( | int32 | whichByte, | |
| uint64 & | retStamp | |||
| ) | const [inline, virtual, inherited] |
Optional interface for returning information on when a given byte returned by the previous Read() call was received.
Not implemented by default, and not implemented by any of the standard MUSCLE DataIO subclasses. (Used by an LCS dataIO class that needs precision timing)
| whichByte | Index of the byte in the previously returned read-buffer that you are interested in. | |
| retStamp | On success, this value is set to the timestamp of the byte. |
Reimplemented in FailoverDataIO, MultiDataIO, and XorDataIO.
Definition at line 114 of file DataIO.h.
Referenced by MultiDataIO::GetReadByteTimeStamp(), and FailoverDataIO::GetReadByteTimeStamp().
| virtual bool DataIO::HasBufferedOutput | ( | ) | const [inline, virtual, inherited] |
Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.
Default implementation always returns false.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.
Definition at line 123 of file DataIO.h.
Referenced by FailoverDataIO::HasBufferedOutput().
| virtual void DataIO::WriteBufferedOutput | ( | ) | [inline, virtual, inherited] |
Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.
Default implementation is a no-op.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.
Definition at line 130 of file DataIO.h.
Referenced by FailoverDataIO::WriteBufferedOutput().
| uint32 DataIO::WriteFully | ( | const void * | buffer, | |
| uint32 | size | |||
| ) | [inherited] |
Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.
This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.
| buffer | Pointer to the first byte of the buffer to write data from. | |
| size | Number of bytes to write |
| uint32 DataIO::ReadFully | ( | void * | buffer, | |
| uint32 | size | |||
| ) | [inherited] |
Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.
This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.
| buffer | Pointer to the first byte of the buffer to place the read data into. | |
| size | Number of bytes to read |
| virtual int64 DataIO::GetLength | ( | ) | [virtual, inherited] |
Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.
Of course this only works with DataIOs that support seeking and have a fixed length.
Reimplemented in PacketizedDataIO.
| void RefCountable::IncrementRefCount | ( | ) | const [inline, inherited] |
Increments the counter and returns true iff the new value is zero.
Thread safe.
Definition at line 32 of file RefCount.h.
References AtomicCounter::AtomicIncrement().
| bool RefCountable::DecrementRefCount | ( | ) | const [inline, inherited] |
Decrements the counter and returns true iff the new value is zero.
Thread safe.
Definition at line 35 of file RefCount.h.
References AtomicCounter::AtomicDecrement().
| void RefCountable::SetManager | ( | AbstractObjectManager * | manager | ) | [inline, inherited] |
Sets the recycle-pointer for this object.
If set to non-NULL, this pointer is used by the ObjectPool class to recycle this object when it is no longer in use, so as to avoid the overhead of having to delete it and re-create it later on. The RefCountable class itself does nothing with this pointer. Default value is NULL.
| manager | Pointer to the new manager object to use, or NULL to use no manager. |
Definition at line 44 of file RefCount.h.
| uint32 RefCountable::GetRefCount | ( | ) | const [inline, inherited] |
Returns this object's current reference count.
Note that the value returned by this method is volatile in multithreaded environments, so it may already be wrong by the time it is returned. Be careful!
Definition at line 54 of file RefCount.h.
References AtomicCounter::GetCount().
1.5.1