ByteBufferDataIO Class Reference

Data I/O class to allow reading from/writing to a ByteBuffer object (as if it was an I/O device) The ByteBuffer will behave much like a file would (automatically being resized larger when you Write() past the end of it, etc), except of course it's all in memory, not on disk. More...

#include <ByteBufferDataIO.h>

Inheritance diagram for ByteBufferDataIO:

Inheritance graph
[legend]
List of all members.

Public Types

enum  { IO_SEEK_SET = 0, IO_SEEK_CUR, IO_SEEK_END, NUM_IO_SEEKS }
 Values to pass in to DataIO::Seek()'s second parameter. More...

Public Member Functions

 ByteBufferDataIO (const ByteBufferRef &buf=ByteBufferRef())
 Constructor.
virtual ~ByteBufferDataIO ()
 Virtual Destructor, to keep C++ honest.
void SetBuffer (const ByteBufferRef &buf)
 Sets our held buffer to a different value.
const ByteBufferRefGetBuffer () const
 Returns the current byte buffer reference we are using.
virtual int32 Read (void *buffer, uint32 size)
 Copies bytes from our ByteBuffer into (buffer).
virtual int32 Write (const void *buffer, uint32 size)
 Writes bytes into our write buffer.
virtual status_t Seek (int64 offset, int whence)
 Seeks to the specified point in our ByteBuffer.
virtual int64 GetPosition () const
 Should return the current position, in bytes, of the stream from its start position, or -1 if the current position is not known.
virtual void FlushOutput ()
 No-op method.
virtual void Shutdown ()
 Disable us!
virtual const SocketRefGetSelectSocket () const
 Can't select on this one, sorry.
virtual uint64 GetOutputStallLimit () const
 Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.
virtual status_t GetReadByteTimeStamp (int32 whichByte, uint64 &retStamp) const
 Optional interface for returning information on when a given byte returned by the previous Read() call was received.
virtual bool HasBufferedOutput () const
 Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.
virtual void WriteBufferedOutput ()
 Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.
uint32 WriteFully (const void *buffer, uint32 size)
 Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.
uint32 ReadFully (void *buffer, uint32 size)
 Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.
virtual int64 GetLength ()
 Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.
void IncrementRefCount () const
 Increments the counter and returns true iff the new value is zero.
bool DecrementRefCount () const
 Decrements the counter and returns true iff the new value is zero.
void SetManager (AbstractObjectManager *manager)
 Sets the recycle-pointer for this object.
AbstractObjectManagerGetManager () const
 Returns this object's current recyler pointer.
uint32 GetRefCount () const
 Returns this object's current reference count.

Detailed Description

Data I/O class to allow reading from/writing to a ByteBuffer object (as if it was an I/O device) The ByteBuffer will behave much like a file would (automatically being resized larger when you Write() past the end of it, etc), except of course it's all in memory, not on disk.

Definition at line 16 of file ByteBufferDataIO.h.


Member Enumeration Documentation

anonymous enum [inherited]

Values to pass in to DataIO::Seek()'s second parameter.

Enumerator:
IO_SEEK_SET  Tells Seek that its value specifies bytes-after-beginning-of-stream.
IO_SEEK_CUR  Tells Seek that its value specifies bytes-after-current-stream-position.
IO_SEEK_END  Tells Seek that its value specifies bytes-after-end-of-stream (you'll usually specify a non-positive seek value with this).
NUM_IO_SEEKS  A guard value.

Definition at line 15 of file DataIO.h.


Constructor & Destructor Documentation

ByteBufferDataIO::ByteBufferDataIO ( const ByteBufferRef buf = ByteBufferRef()  )  [inline]

Constructor.

Parameters:
buf Reference to the byte buffer to read from. If not specified (or specified as a NULL reference), you will need to call SetBuffer() before using this ByteBufferDataIO.

Definition at line 23 of file ByteBufferDataIO.h.


Member Function Documentation

void ByteBufferDataIO::SetBuffer ( const ByteBufferRef buf  )  [inline]

Sets our held buffer to a different value.

Note that this call will not change the seek position of this ByteBufferDataIO, so you may want to call Seek() also.

Definition at line 31 of file ByteBufferDataIO.h.

virtual int32 ByteBufferDataIO::Read ( void *  buffer,
uint32  size 
) [inline, virtual]

Copies bytes from our ByteBuffer into (buffer).

If we have no buffer, returns -1.

Parameters:
buffer Points to a buffer to read bytes into.
size Number of bytes in the buffer.
Returns:
zero.

Implements DataIO.

Definition at line 42 of file ByteBufferDataIO.h.

References GetBuffer().

virtual int32 ByteBufferDataIO::Write ( const void *  buffer,
uint32  size 
) [inline, virtual]

Writes bytes into our write buffer.

If we have no write buffer, or we cannot allocate more memory for the write buffer, returns -1.

Parameters:
buffer Points to a buffer to write bytes from.
size Number of bytes in the buffer.
Returns:
(size).

Implements DataIO.

Definition at line 60 of file ByteBufferDataIO.h.

References GetBuffer().

virtual status_t ByteBufferDataIO::Seek ( int64  offset,
int  whence 
) [inline, virtual]

Seeks to the specified point in our ByteBuffer.

Note that only 32-bit seeks are supported in this implementation.

Parameters:
offset Where to seek to.
whence IO_SEEK_SET, IO_SEEK_CUR, or IO_SEEK_END.
Returns:
B_NO_ERROR on success, B_ERROR on failure

Implements DataIO.

Definition at line 85 of file ByteBufferDataIO.h.

References DataIO::IO_SEEK_CUR, DataIO::IO_SEEK_END, and DataIO::IO_SEEK_SET.

virtual void ByteBufferDataIO::FlushOutput (  )  [inline, virtual]

No-op method.

This method doesn't do anything at all.

Implements DataIO.

Definition at line 108 of file ByteBufferDataIO.h.

virtual uint64 DataIO::GetOutputStallLimit (  )  const [inline, virtual, inherited]

Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.

Default implementation returns MUSCLE_TIME_NEVER, aka no limit.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, TCPSocketDataIO, and XorDataIO.

Definition at line 72 of file DataIO.h.

Referenced by MultiDataIO::GetOutputStallLimit(), and FailoverDataIO::GetOutputStallLimit().

virtual status_t DataIO::GetReadByteTimeStamp ( int32  whichByte,
uint64 &  retStamp 
) const [inline, virtual, inherited]

Optional interface for returning information on when a given byte returned by the previous Read() call was received.

Not implemented by default, and not implemented by any of the standard MUSCLE DataIO subclasses. (Used by an LCS dataIO class that needs precision timing)

Parameters:
whichByte Index of the byte in the previously returned read-buffer that you are interested in.
retStamp On success, this value is set to the timestamp of the byte.
Returns:
B_NO_ERROR if a timestamp was written into (retStamp), otherwise B_ERROR. Default implementation always returns B_ERROR.

Reimplemented in FailoverDataIO, MultiDataIO, and XorDataIO.

Definition at line 114 of file DataIO.h.

Referenced by MultiDataIO::GetReadByteTimeStamp(), and FailoverDataIO::GetReadByteTimeStamp().

virtual bool DataIO::HasBufferedOutput (  )  const [inline, virtual, inherited]

Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.

Default implementation always returns false.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.

Definition at line 123 of file DataIO.h.

Referenced by FailoverDataIO::HasBufferedOutput().

virtual void DataIO::WriteBufferedOutput (  )  [inline, virtual, inherited]

Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.

Default implementation is a no-op.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.

Definition at line 130 of file DataIO.h.

Referenced by FailoverDataIO::WriteBufferedOutput().

uint32 DataIO::WriteFully ( const void *  buffer,
uint32  size 
) [inherited]

Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.

This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.

Parameters:
buffer Pointer to the first byte of the buffer to write data from.
size Number of bytes to write
Returns:
The number of bytes that were actually written. On success, This will be equal to (size). On failure, it will be a smaller value.

uint32 DataIO::ReadFully ( void *  buffer,
uint32  size 
) [inherited]

Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.

This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.

Parameters:
buffer Pointer to the first byte of the buffer to place the read data into.
size Number of bytes to read
Returns:
The number of bytes that were actually read. On success, This will be equal to (size). On failure, it will be a smaller value.

virtual int64 DataIO::GetLength (  )  [virtual, inherited]

Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.

Of course this only works with DataIOs that support seeking and have a fixed length.

Returns:
The total length of this DataIO in bytes, or -1 on error.

Reimplemented in PacketizedDataIO.

void RefCountable::IncrementRefCount (  )  const [inline, inherited]

Increments the counter and returns true iff the new value is zero.

Thread safe.

Definition at line 32 of file RefCount.h.

References AtomicCounter::AtomicIncrement().

bool RefCountable::DecrementRefCount (  )  const [inline, inherited]

Decrements the counter and returns true iff the new value is zero.

Thread safe.

Definition at line 35 of file RefCount.h.

References AtomicCounter::AtomicDecrement().

void RefCountable::SetManager ( AbstractObjectManager manager  )  [inline, inherited]

Sets the recycle-pointer for this object.

If set to non-NULL, this pointer is used by the ObjectPool class to recycle this object when it is no longer in use, so as to avoid the overhead of having to delete it and re-create it later on. The RefCountable class itself does nothing with this pointer. Default value is NULL.

Parameters:
manager Pointer to the new manager object to use, or NULL to use no manager.

Definition at line 44 of file RefCount.h.

uint32 RefCountable::GetRefCount (  )  const [inline, inherited]

Returns this object's current reference count.

Note that the value returned by this method is volatile in multithreaded environments, so it may already be wrong by the time it is returned. Be careful!

Definition at line 54 of file RefCount.h.

References AtomicCounter::GetCount().


The documentation for this class was generated from the following file:
Generated on Thu Jun 5 17:48:01 2008 for MUSCLE by  doxygen 1.5.1