#include <StdinDataIO.h>
Inheritance diagram for StdinDataIO:

Public Types | |
| enum | { IO_SEEK_SET = 0, IO_SEEK_CUR, IO_SEEK_END, NUM_IO_SEEKS } |
| Values to pass in to DataIO::Seek()'s second parameter. More... | |
Public Member Functions | |
| StdinDataIO (bool blocking) | |
| Constructor. | |
| virtual | ~StdinDataIO () |
| Destructor. | |
| virtual int32 | Read (void *buffer, uint32 size) |
| Reads bytes from stdin and places them into (buffer). | |
| virtual int32 | Write (const void *, uint32) |
| Overridden to always return -1, because you can't write to stdin! | |
| virtual status_t | Seek (int64, int) |
| Overridden to always return B_ERROR, because you can't seek() stdin! | |
| virtual int64 | GetPosition () const |
| Always returns -1, since stdin doesn't have a notion of current position. | |
| virtual void | FlushOutput () |
| Implemented as a no-op because we don't ever do output on stdin. | |
| virtual void | Shutdown () |
| Closes the connection. | |
| virtual const SocketRef & | GetSelectSocket () const |
| Returns a socket to select() on to be notified when there is data ready to be read. | |
| bool | IsBlockingIOEnabled () const |
| Returns the blocking flag that was passed into our constructor. | |
| virtual uint64 | GetOutputStallLimit () const |
| Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed. | |
| virtual status_t | GetReadByteTimeStamp (int32 whichByte, uint64 &retStamp) const |
| Optional interface for returning information on when a given byte returned by the previous Read() call was received. | |
| virtual bool | HasBufferedOutput () const |
| Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP. | |
| virtual void | WriteBufferedOutput () |
| Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible. | |
| uint32 | WriteFully (const void *buffer, uint32 size) |
| Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs. | |
| uint32 | ReadFully (void *buffer, uint32 size) |
| Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs. | |
| virtual int64 | GetLength () |
| Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream. | |
| void | IncrementRefCount () const |
| Increments the counter and returns true iff the new value is zero. | |
| bool | DecrementRefCount () const |
| Decrements the counter and returns true iff the new value is zero. | |
| void | SetManager (AbstractObjectManager *manager) |
| Sets the recycle-pointer for this object. | |
| AbstractObjectManager * | GetManager () const |
| Returns this object's current recyler pointer. | |
| uint32 | GetRefCount () const |
| Returns this object's current reference count. | |
In order to support non-blocking input on stdin without causing loss of data sent to stdout, this DataIO object will keep its file descriptor in blocking mode at all times except when it is actually about to read from it. Writing to stdin is not supported, of course.
Definition at line 23 of file StdinDataIO.h.
anonymous enum [inherited] |
Values to pass in to DataIO::Seek()'s second parameter.
| StdinDataIO::StdinDataIO | ( | bool | blocking | ) |
Constructor.
| blocking | determines whether to use blocking or non-blocking I/O. If you will be using this object with a AbstractMessageIOGateway, and/or select(), then it's usually better to set blocking to false. |
| virtual int32 StdinDataIO::Read | ( | void * | buffer, | |
| uint32 | size | |||
| ) | [virtual] |
Reads bytes from stdin and places them into (buffer).
| buffer | Buffer to write the bytes into | |
| size | Number of bytes in the buffer. |
Implements DataIO.
| virtual void StdinDataIO::Shutdown | ( | ) | [virtual] |
| virtual const SocketRef& StdinDataIO::GetSelectSocket | ( | ) | const [virtual] |
Returns a socket to select() on to be notified when there is data ready to be read.
Note that this works even under Windows, as long as this object was created with (blocking==false), and the returned socket is only used for select() (call StdinDataIO::Read() to do the actual data reading)
Implements DataIO.
| virtual uint64 DataIO::GetOutputStallLimit | ( | ) | const [inline, virtual, inherited] |
Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.
Default implementation returns MUSCLE_TIME_NEVER, aka no limit.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, TCPSocketDataIO, and XorDataIO.
Definition at line 72 of file DataIO.h.
Referenced by MultiDataIO::GetOutputStallLimit(), and FailoverDataIO::GetOutputStallLimit().
| virtual status_t DataIO::GetReadByteTimeStamp | ( | int32 | whichByte, | |
| uint64 & | retStamp | |||
| ) | const [inline, virtual, inherited] |
Optional interface for returning information on when a given byte returned by the previous Read() call was received.
Not implemented by default, and not implemented by any of the standard MUSCLE DataIO subclasses. (Used by an LCS dataIO class that needs precision timing)
| whichByte | Index of the byte in the previously returned read-buffer that you are interested in. | |
| retStamp | On success, this value is set to the timestamp of the byte. |
Reimplemented in FailoverDataIO, MultiDataIO, and XorDataIO.
Definition at line 114 of file DataIO.h.
Referenced by MultiDataIO::GetReadByteTimeStamp(), and FailoverDataIO::GetReadByteTimeStamp().
| virtual bool DataIO::HasBufferedOutput | ( | ) | const [inline, virtual, inherited] |
Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.
Default implementation always returns false.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.
Definition at line 123 of file DataIO.h.
Referenced by FailoverDataIO::HasBufferedOutput().
| virtual void DataIO::WriteBufferedOutput | ( | ) | [inline, virtual, inherited] |
Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.
Default implementation is a no-op.
Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.
Definition at line 130 of file DataIO.h.
Referenced by FailoverDataIO::WriteBufferedOutput().
| uint32 DataIO::WriteFully | ( | const void * | buffer, | |
| uint32 | size | |||
| ) | [inherited] |
Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.
This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.
| buffer | Pointer to the first byte of the buffer to write data from. | |
| size | Number of bytes to write |
| uint32 DataIO::ReadFully | ( | void * | buffer, | |
| uint32 | size | |||
| ) | [inherited] |
Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.
This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.
| buffer | Pointer to the first byte of the buffer to place the read data into. | |
| size | Number of bytes to read |
| virtual int64 DataIO::GetLength | ( | ) | [virtual, inherited] |
Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.
Of course this only works with DataIOs that support seeking and have a fixed length.
Reimplemented in PacketizedDataIO.
| void RefCountable::IncrementRefCount | ( | ) | const [inline, inherited] |
Increments the counter and returns true iff the new value is zero.
Thread safe.
Definition at line 32 of file RefCount.h.
References AtomicCounter::AtomicIncrement().
| bool RefCountable::DecrementRefCount | ( | ) | const [inline, inherited] |
Decrements the counter and returns true iff the new value is zero.
Thread safe.
Definition at line 35 of file RefCount.h.
References AtomicCounter::AtomicDecrement().
| void RefCountable::SetManager | ( | AbstractObjectManager * | manager | ) | [inline, inherited] |
Sets the recycle-pointer for this object.
If set to non-NULL, this pointer is used by the ObjectPool class to recycle this object when it is no longer in use, so as to avoid the overhead of having to delete it and re-create it later on. The RefCountable class itself does nothing with this pointer. Default value is NULL.
| manager | Pointer to the new manager object to use, or NULL to use no manager. |
Definition at line 44 of file RefCount.h.
| uint32 RefCountable::GetRefCount | ( | ) | const [inline, inherited] |
Returns this object's current reference count.
Note that the value returned by this method is volatile in multithreaded environments, so it may already be wrong by the time it is returned. Be careful!
Definition at line 54 of file RefCount.h.
References AtomicCounter::GetCount().
1.5.1