StdinDataIO Class Reference

This DataIO handles I/O to and from the STDIN_FILENO file descriptor. More...

#include <StdinDataIO.h>

Inheritance diagram for StdinDataIO:

Inheritance graph
[legend]
List of all members.

Public Types

enum  { IO_SEEK_SET = 0, IO_SEEK_CUR, IO_SEEK_END, NUM_IO_SEEKS }
 Values to pass in to DataIO::Seek()'s second parameter. More...

Public Member Functions

 StdinDataIO (bool blocking)
 Constructor.
virtual ~StdinDataIO ()
 Destructor.
virtual int32 Read (void *buffer, uint32 size)
 Reads bytes from stdin and places them into (buffer).
virtual int32 Write (const void *, uint32)
 Overridden to always return -1, because you can't write to stdin!
virtual status_t Seek (int64, int)
 Overridden to always return B_ERROR, because you can't seek() stdin!
virtual int64 GetPosition () const
 Always returns -1, since stdin doesn't have a notion of current position.
virtual void FlushOutput ()
 Implemented as a no-op because we don't ever do output on stdin.
virtual void Shutdown ()
 Closes the connection.
virtual const SocketRefGetSelectSocket () const
 Returns a socket to select() on to be notified when there is data ready to be read.
bool IsBlockingIOEnabled () const
 Returns the blocking flag that was passed into our constructor.
virtual uint64 GetOutputStallLimit () const
 Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.
virtual status_t GetReadByteTimeStamp (int32 whichByte, uint64 &retStamp) const
 Optional interface for returning information on when a given byte returned by the previous Read() call was received.
virtual bool HasBufferedOutput () const
 Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.
virtual void WriteBufferedOutput ()
 Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.
uint32 WriteFully (const void *buffer, uint32 size)
 Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.
uint32 ReadFully (void *buffer, uint32 size)
 Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.
virtual int64 GetLength ()
 Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.
void IncrementRefCount () const
 Increments the counter and returns true iff the new value is zero.
bool DecrementRefCount () const
 Decrements the counter and returns true iff the new value is zero.
void SetManager (AbstractObjectManager *manager)
 Sets the recycle-pointer for this object.
AbstractObjectManagerGetManager () const
 Returns this object's current recyler pointer.
uint32 GetRefCount () const
 Returns this object's current reference count.

Detailed Description

This DataIO handles I/O to and from the STDIN_FILENO file descriptor.

In order to support non-blocking input on stdin without causing loss of data sent to stdout, this DataIO object will keep its file descriptor in blocking mode at all times except when it is actually about to read from it. Writing to stdin is not supported, of course.

Definition at line 23 of file StdinDataIO.h.


Member Enumeration Documentation

anonymous enum [inherited]

Values to pass in to DataIO::Seek()'s second parameter.

Enumerator:
IO_SEEK_SET  Tells Seek that its value specifies bytes-after-beginning-of-stream.
IO_SEEK_CUR  Tells Seek that its value specifies bytes-after-current-stream-position.
IO_SEEK_END  Tells Seek that its value specifies bytes-after-end-of-stream (you'll usually specify a non-positive seek value with this).
NUM_IO_SEEKS  A guard value.

Definition at line 15 of file DataIO.h.


Constructor & Destructor Documentation

StdinDataIO::StdinDataIO ( bool  blocking  ) 

Constructor.

Parameters:
blocking determines whether to use blocking or non-blocking I/O. If you will be using this object with a AbstractMessageIOGateway, and/or select(), then it's usually better to set blocking to false.


Member Function Documentation

virtual int32 StdinDataIO::Read ( void *  buffer,
uint32  size 
) [virtual]

Reads bytes from stdin and places them into (buffer).

Parameters:
buffer Buffer to write the bytes into
size Number of bytes in the buffer.
Returns:
Number of bytes read, or -1 on error.
See also:
DataIO::Read()

Implements DataIO.

virtual void StdinDataIO::Shutdown (  )  [virtual]

Closes the connection.

After calling this method, the DataIO object should not be used any more.

Implements DataIO.

virtual const SocketRef& StdinDataIO::GetSelectSocket (  )  const [virtual]

Returns a socket to select() on to be notified when there is data ready to be read.

Note that this works even under Windows, as long as this object was created with (blocking==false), and the returned socket is only used for select() (call StdinDataIO::Read() to do the actual data reading)

Implements DataIO.

virtual uint64 DataIO::GetOutputStallLimit (  )  const [inline, virtual, inherited]

Returns the max number of microseconds to allow for an output stall, before presuming that the I/O is hosed.

Default implementation returns MUSCLE_TIME_NEVER, aka no limit.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, TCPSocketDataIO, and XorDataIO.

Definition at line 72 of file DataIO.h.

Referenced by MultiDataIO::GetOutputStallLimit(), and FailoverDataIO::GetOutputStallLimit().

virtual status_t DataIO::GetReadByteTimeStamp ( int32  whichByte,
uint64 &  retStamp 
) const [inline, virtual, inherited]

Optional interface for returning information on when a given byte returned by the previous Read() call was received.

Not implemented by default, and not implemented by any of the standard MUSCLE DataIO subclasses. (Used by an LCS dataIO class that needs precision timing)

Parameters:
whichByte Index of the byte in the previously returned read-buffer that you are interested in.
retStamp On success, this value is set to the timestamp of the byte.
Returns:
B_NO_ERROR if a timestamp was written into (retStamp), otherwise B_ERROR. Default implementation always returns B_ERROR.

Reimplemented in FailoverDataIO, MultiDataIO, and XorDataIO.

Definition at line 114 of file DataIO.h.

Referenced by MultiDataIO::GetReadByteTimeStamp(), and FailoverDataIO::GetReadByteTimeStamp().

virtual bool DataIO::HasBufferedOutput (  )  const [inline, virtual, inherited]

Optional: If your DataIO subclass is holding buffered data that it wants to output as soon as possible but hasn't been able to yet, then override this method to return true, and that will cause FlushBufferedOutput() to be called ASAP.

Default implementation always returns false.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.

Definition at line 123 of file DataIO.h.

Referenced by FailoverDataIO::HasBufferedOutput().

virtual void DataIO::WriteBufferedOutput (  )  [inline, virtual, inherited]

Optional: If this DataIO is holding any buffered output data, this method should be implemented to Write() as much of that data as possible.

Default implementation is a no-op.

Reimplemented in FailoverDataIO, MultiDataIO, PacketizedDataIO, and XorDataIO.

Definition at line 130 of file DataIO.h.

Referenced by FailoverDataIO::WriteBufferedOutput().

uint32 DataIO::WriteFully ( const void *  buffer,
uint32  size 
) [inherited]

Convenience method: Calls Write() in a loop until the entire buffer is written, or until an error occurs.

This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.

Parameters:
buffer Pointer to the first byte of the buffer to write data from.
size Number of bytes to write
Returns:
The number of bytes that were actually written. On success, This will be equal to (size). On failure, it will be a smaller value.

uint32 DataIO::ReadFully ( void *  buffer,
uint32  size 
) [inherited]

Convenience method: Calls Read() in a loop until the entire buffer is written, or until an error occurs.

This method should only be used in conjunction with blocking I/O; it will not work reliably with non-blocking I/O.

Parameters:
buffer Pointer to the first byte of the buffer to place the read data into.
size Number of bytes to read
Returns:
The number of bytes that were actually read. On success, This will be equal to (size). On failure, it will be a smaller value.

virtual int64 DataIO::GetLength (  )  [virtual, inherited]

Convenience method: Determines the length of this DataIO stream by Seek()'ing to the end of the stream, recording the current seek position, and then Seek()'ing back to the previous position in the stream.

Of course this only works with DataIOs that support seeking and have a fixed length.

Returns:
The total length of this DataIO in bytes, or -1 on error.

Reimplemented in PacketizedDataIO.

void RefCountable::IncrementRefCount (  )  const [inline, inherited]

Increments the counter and returns true iff the new value is zero.

Thread safe.

Definition at line 32 of file RefCount.h.

References AtomicCounter::AtomicIncrement().

bool RefCountable::DecrementRefCount (  )  const [inline, inherited]

Decrements the counter and returns true iff the new value is zero.

Thread safe.

Definition at line 35 of file RefCount.h.

References AtomicCounter::AtomicDecrement().

void RefCountable::SetManager ( AbstractObjectManager manager  )  [inline, inherited]

Sets the recycle-pointer for this object.

If set to non-NULL, this pointer is used by the ObjectPool class to recycle this object when it is no longer in use, so as to avoid the overhead of having to delete it and re-create it later on. The RefCountable class itself does nothing with this pointer. Default value is NULL.

Parameters:
manager Pointer to the new manager object to use, or NULL to use no manager.

Definition at line 44 of file RefCount.h.

uint32 RefCountable::GetRefCount (  )  const [inline, inherited]

Returns this object's current reference count.

Note that the value returned by this method is volatile in multithreaded environments, so it may already be wrong by the time it is returned. Be careful!

Definition at line 54 of file RefCount.h.

References AtomicCounter::GetCount().


The documentation for this class was generated from the following file:
Generated on Thu Jun 5 17:48:36 2008 for MUSCLE by  doxygen 1.5.1